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Theft Game

I wanted to make a 3d game where you play as a thief, break into a house only to find a serial killer there torturing the family. You get the choice of trying to save the family or just steal stuff and bugger off. This was before the "Collector" movies came out, so now it just sounds derivative.

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MS: Just simplify every element.

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PoA:

  1. doomlike graphics; simple walls

  2. billboard npcs

  3. hide under/in

  4. grab objects

  5. house design

  6. traps

  7. victims

  8. music

  9. voice acting

  10. way out

  11. check success%

  12. - Victims saved

  13. - Treasure recovered

  14. Randomize loot options

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