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The Hero Complex
I wanted to make a video game that put the player in any of a series of random 3d moments, or scenes, wherein some number of people would die. The moment would only last a couple minutes at MOST and upon the end screen it would show how many died. With the idea that your actions could intervene to change that number higher or lower.
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MS: How about, just one scene, the one that sticks in my mind the best; runaway truck plows through intersection and hits car with family of 4. Top down 2d instead of 3d to save some effort.
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PoA:
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Decide on Engine
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Player control
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Physics
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Vehicles
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Collision
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Menu
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Determine deaths by collision info
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Include protag death as possible
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Art
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Compile
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Upload/Release
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