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The Hero Complex

I wanted to make a video game that put the player in any of a series of random 3d moments, or scenes, wherein some number of people would die. The moment would only last a couple minutes at MOST and upon the end screen it would show how many died. With the idea that your actions could intervene to change that number higher or lower.

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MS: How about, just one scene, the one that sticks in my mind the best; runaway truck plows through intersection and hits car with family of 4. Top down 2d instead of 3d to save some effort.

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PoA:

  1. Decide on Engine

  2. Player control

  3. Physics

  4. Vehicles

  5. Collision

  6. Menu

  7. Determine deaths by collision info

  8. Include protag death as possible

  9. Art

  10. Compile

  11. Upload/Release

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