Progress Report 2/11/24
- black heart
- Nov 2, 2024
- 2 min read
Today:
Lifestyle category
Downloaded specified Manhwa's.
Work
Recruitment posting. BIG Batch.
Thieves prep.
Social
Skip.
Programming
Thinking of switching "Hero Complex" to fiction. The idea was always for the "best case" scenario to be the player orchestrating a situation where the protagonist's death saves every other potential life. Which is great, but does it really justify an entire game? I'd have to model the AI of each vehicle in the scene to react to player actions such that the only way to achieve the wanted result was the intended method, which is a huge amount of effort to take away player agency. It's likely simply better off as a fiction.
Of the remaining programming items, "Overlay" is the only one without its own plot. The entire concept is just for a graphical display. The pokemon fangame would rely on pokemon graphics, and Island Escape and Immortal Quest have defined aesthetics. Which means, theoretically, I could look into merging Theft and Overlay.
Overlay coding: Instead of thinking about every possible combination and how to code the thing to work on the abstract manner. I think the reasonable approach is actually to learn vector rasterization and legit just Do It Myself. Assign all required glyphs some function to determine their path, store those "functions", and when the game boots, generate the applicable layered glyph from 3 functions and store these temporary "textures" to the side to be accessed during runtime. Is it a safe method? No. Is it wasteful to keep repeatedly making the textures? Probably. Will it achieve the result I want? Overall, yes.
With that, what remains is 3 tile based games and a point & click. Looks like the order will be: Overlay&Theft, Pokemon, Island Escape, then Immortal quest
Overlay&Theft teaching me how to get tiles working and running smooth. Pokemon for reaction with NPCs and clockwork systems. And Island Escape just because I want/need to make it xD
Fiction
Reinterpretting Hero Complex as fiction.
Brachyr System
Insight progress.
Overall Brachyr work.
Posted basic character sheets as a collective download on dtrpg.
Progress is progress.
Comments