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Progress Report 12/3/24

  • Writer: black heart
    black heart
  • Mar 12, 2024
  • 1 min read

Today:

Lifestyle category

  • Ugly Kitten analysis progress; 29,533 items remaining.

Work

  • Ran a Brachyr System playtest. A player requested a week flip for Dark to Light due to scheduling.

Social

  • Planned final sessions for Azlant.

Programming

  • Updated some Medusa Island textures.

Fiction

  • Skip.

Brachyr System

  • Editing fixes to core book.

  • Ran Playtest.

  • seriously considered AI generated images...

  • Worked on Cover art.



Medusa Island.

I've been plodding along at this. I need to actually focus at some point. But for now(as extra distraction), this is what is left;

1) Fix the position of notes when they render on screen.

2) Fix "closing" a note. Currently opening the note pauses the game and it cannot then be unpaused, functionally crashing the game.

3) Fix transition from Map 1 to Map 2

4) Add tiles for the house and fence.

5) Add "pinging" effect for Medusa.

6) Add Medusa taunts.

7) Ensure collected notes transition to Map 2.

8) Add code to Medusa seek state to allow the medusa to actually move.

9) Add code to the medusa seek state to target specific area when moving.

10) Code Medusa to spawn in once a note is picked up.

11) Add some triggered text prompts.

12) Add audio?

13) "Profit"


 
 
 

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